Quote:
Originally Posted by TheSatyr
I wouldn't buy it. If they put that much work into a sub's interior than it would mean that they didn't put alot of effort into other parts of the game.
It's simple. Sub sims don't make alot of money and I'd rather see the money spent on game play,not on eye candy I'd only look at once or twice.
If you want FPS,then go play an FPS game.
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Typically unreasoned response. Who is saying they want a first person shooter? I want a submarine simulator.
I think it's quite clear that having the ability to walk around within your sub would only add to the immersion factor (one of the reasons I, and a lot of people, play SH4 in the first place - atmosphere). Saying that dev-side wouldn't be able to focus on other aspects just because they put effort into making interiors is more than generalising. Currently, we have all these wonderfully modelled interiors in SH4, yet we stand locked in the middle staring at hardly animated mannequins. It's meant to be a submarine simulator, so surely you would agree that the more realistic interior interaction is, the closer it'll get to the real thing? That's the point of simulation after all.
Immersive, interactable interiors are something I hope the SH series will incorporate in future iterations, for sure.