Quote:
Originally Posted by Zachstar
You see.. that isn't cool.
You want to push off the discussion of nuclear weapons to a different time.. a time that will likely see the sim in major development and more likely to draw off much debate about those weapons giving them a greater chance of them being included.
So either you want these nuclear torpedoes or these ICBMs or both or whatever...
With the nuclear torpedo there isnt a reason to attack because the foe will simply send a nuc torp on a snapshot and sink you with the blast. He may dodge the weapon you fired and go home. Or maybe you also fired one and you are both dead.
Game over...
Or you are sitting in an Ohio where you ought to be having fun doging the other side's desperate hunt for you. However now you want the ability to deploy your Human race ending payload? Against who? A simulated Iran? Maybe Sim North Korea deserves a volly today? A simulated China pissing you off?
What does this got to do with gameplay. Its a "I win" button in the least.
There is never a one shot wonder. If you toss your load everyone is going to toss theirs and thats it. Almost everyone is dead. There is no sneaky way to do it. If you want anything why not just have the screen say "Game over" the moment you press the launch button. It will save alot of coding work.
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Can't it wait until there are sensors? or weapons? or a GUI? Don't you think that is a little more important?