Quote:
Originally Posted by Capt Jack Russell
Yeah, I figured that as well … in a stretch the engines could be run and they do. However, firing torpedoes, turning, diving, etc. with no one in the controlling compartments is disturbing. In my opinion the sim should require you to at least place someone in the appropriate compartment before the task can be completed. Doesn’t seem likely all this could be done from the engine room ????? What do I know … I was a truck driver in the US Army.
|
Here is the problem, it really never was sold as a simulation. Load it up and play vanilla version, you will find it is a bang bang shoot'em type game. With that in mind, developing manuvering rooms and separate engine rooms was not on the list of things to add. I would agree that in SH3 if the men got worn out, that room would not function up to par or not function at all. With SH4 they attempted to implement rotating crew (as it was) so the player was not micro managing. This begs the question, why are you only putting in one crewman in the engine room? These rooms were manned at all times. Realistically, you should be putting in a full crew. Realistically, the entire crew was never on deck in a war zone sunbathing.
Nothing wrong with driving a truck!!!!! It is what moves America and the Army