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Old 12-21-07, 04:25 PM   #13
Nerazzurri
Sonar Guy
 
Join Date: Nov 2007
Location: Scotland
Posts: 392
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Quote:
Originally Posted by unterseemann
The second is that when you play 100% you can't tell: "ok i aim the ammo bunker or the boiler room and with one torp i'll sink this 10.000 tons ship"
To add to that, the GWX team have tried to move towards flooding as the damage factor and get away from these critical area hits anyway. So you're probably not going to have the successes you're used to aiming for these areas.
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