Guys, if the mods you are using include any .dat files... especially the 'scene.dat' file... you are breaking a few features including the moon reflection on the water.
What I recommend doing... if you know how, is to extract the .tga's from the prospective mod and re-pack them into the GWX scene.dat file so you don't break intended effects.
Also of note, when Marhkimov and I worked on the atmospheric mods a long time ago, we made two versions... 'light' and 'dark' respectively in an attempt to address different user monitor needs.
Support for the 'dark' versions was dropped by the Grey Wolves project roughly a year ago with the release of GWX 1.0. As most complaints regarding the SH3 sky were in reference to being too dark... we have the 'light' versions as default.
Hope this helps.
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