Thread: Online Campaign
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Old 12-17-07, 08:04 PM   #15
abclkhan
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Quote:
Originally Posted by Blacklight
That's exactly why I would say.. make a bunch of individual missions for each individual player that eventually comes together into a main story and build it up to a big multiplayer grand finale. Instead of everyone driving out to the mission, drop us into the mission area at the start of each mission.

Real life is far too intrusive to do a good portion of what you're suggesting. The individual missions would be the way to go... and occasionally assign a MP mission to a couple people durring it all in a gradual build up to the grand finale would work well. Maybe allow each person a week or so to allow him or her to complete the mission or to meet up with his or her partner for the mission... then read everyone's mission reports and make the next series of missions from that.

I think this is the only way that your suggestion would really work (And it could be quite fun with an interesting storyline designed that make us feel a part of something)
Your suggestion is not what I intend to do, but appears interesting to me. Perhaps we could elaborate this. Reminds me what they do at subsim.:hmm:
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