The fundamental flaw of SH4 versus SH3 is that in the latter game your potential theatres of operation expand rapidly with Nazi conquest over the first couple of years and are then squeezed by opponents of exponentially increasing skill...it just gets more and more difficult as time goes on - in the former, however, the Japs never really get a handle on things and the only problem you face as time passes is finding pieces of their ever-diminishing merchant fleet to malkie.
To be really honest, I couldn't care less about commanding an American sub in the Pacific. I'd much rather see a simulation of Royal Navy sub operations in the Med or in Norway or Far East. The USN just doesn't do it for me at all, I'm afraid.
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