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Old 12-15-07, 01:53 AM   #7
Peto
Ace of the Deep
 
Join Date: Jul 2007
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Quote:
Originally Posted by Fincuan
Quote:
Originally Posted by Joe Armstrong
If there was a refueling base close it would make since to go full out to that location but after leaving that point 2 to 3 kts would make more since to conserve fuel because of the fast runs required to get in front of some targets.
2-3 knots is an extremely inefficient speed. Ingame(using TMaru) the optimum cruising speed is around 9.5 knots in a Gato or a Balao and a little less in the other Fleet boats and the S-class. AFAIK it might have been a few knots higher in real life, but definitely not much less.
I don't think they are using 2-3 as a cruising speed to and from patrol areas. But once in the patrol area, it was typical to use Very low speeds. It only required 1 engine for propulsion and 1 to charge the batteries which enabled the boat to be on station for over a month. Cruising at 9 knots in the patrol area would have seriously curtailed the amount of time on station.
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2.
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