if i understand you correctly... no, after playing the game and reading the manual i dont think there has been any substantial change to the AI settings, however there have been TONS of new aircraft, merchant units, and warship units for both allies and axis added to the sim. as well as a great many other historical activities and corrections in 2.0
i dont think that you are going to notice a great change in the way the game is played between gwx 1.03 and 2.0... but i guarantee you will see a lot of things you didnt think SH3 would ever have.
there is also a lot of promise with the addition of AI torpedoes in another mod unrelated to GWX... if that mod can be made compatible with GWX you are going to have a real fight on your hands.
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