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Old 12-08-07, 04:18 PM   #6
Canonicus
XO
 
Join Date: Mar 2007
Location: In your baffles...
Posts: 434
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Try this...

The 'underwater disp map' is "needed" by the game engine so it can render the cascading water effect that flows over the periscope lens as it is raised out of the water....
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