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Old 12-06-07, 09:46 AM   #24
tater
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Join Date: Mar 2007
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Regarding that long thread linked to... a few pages in there is a mention of decoys and bubbles as noise. It's my understanding that a SH4 DC explosion doesn't mess up the sound detection at all, whereas in RL it did for quite a while.

Just thinking out loud:

What is it about a decoy that makes it a decoy? Could the decoy effect be added to DCs? DC blows, and in addition to explosion, it becomes a decoy for X minutes. A single one would get other escorts to drop on it, but any kind of group of DCs might really throw them for a loop.
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