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Old 12-05-07, 07:36 PM   #21
Rotary Crewman
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Quote:
Originally Posted by oRGy
I'm a game developer and also totally against this sort of "we must defeat piracy" nonsense.

First of all, as no anti-piracy system will ever remain uncracked, and it only causes hassle for legitimate customers. Meanwhile it rackets up development costs licensing and integrating these systems.

A much better system is to accentuate the social aspect and positive nature of supporting artists. That your game is marketed properly and distributed widely is far more important for your bottom line than whether or not you have some baroque anti-piracy system.
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