Game freezes - warping ships
Hello,
I have a freeze issue I haven't yet resolved :
With 1.04 (with or without MODS), the game sometimes freezes for seconds.
I have run this game before, on another computer with no problems.
When the game freeze, I can't do anything but moving the mouse around (the pointer doesn't change shape as it should), my clics are taken in account only after the freeze.
After the freeze, all ships in the game make a "warp", often bigger than the regular travel they should have done during the freeze time.
The result is often harmless, but it has some weird effects.
For example I was redoing the "African Bees Nest" mission to warm up with the FFG after a long no-playing period.
I was at the 90° turn on the river (ownship in the middle of the river) and turned my HF sonar ON to locate the mines I was warned about (radio message).
While I was marking contacts on the HF display, the game freezed for a few second, and I warped PAST the mines, with no explosions.
A 1/2 n.mile teleportation with the whole boat !!!
It's like the game events are frozen, but the ships' (not just mine) position are updated...
This is a bit annoying :/
My computer has the following hardware :
Athlon X2 4200+, (with AMD dual core optimizer fix)
X1900XT
Audigy SE
(latest drivers on graphic and sound board)
I have tried in full screen and also in windowed mode, it's the same.
Same result if I put DW alone on it's core (with SMP SeeSaw).
Does anyone have the same problem ?
Summary :
- happens in windowed mode of fullscreen mode
- happens with or without mods
- happens in any station
- game freeze except mouse
- several seconds freeze
- clicks are taken in account after freeze
- ships warp with no game events triggering (detection, mine triggering, etc)
- warp distance is bigger than normal (something like ten times bigger)
- acoustic data waterfalls are not squashed
I'm a bit puzzled ... Thanks to anyone who can put some light on this !
Last edited by goelfou; 12-04-07 at 03:53 PM.
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