Yes.
And so opens the can of worms. Search for redwine's threads about his "die slowly" mod. It's a huge can of worms.
Regarding the diesel engine damage problem (there are 4, and you should be able to move with any of them working, but in game there are 2 that will take damage alone and leave you dead in the water, end of career). One idea would be to armor it quite a bit so the damage threshhold to even hurt it was such that only a direct hit on that part of the hull by a DC would ever have a chance. The gun DMs would be increased (or their AP values) so that surface actions would always be able to damage them with decent deck guns.
The problem is such a mod becomes less "portable" and requires a "supermod" sensibility.
tater
|