Quote:
Originally Posted by Sea Demon
OK, you guys are right. I just had to look at the nav map, and review my goals. It took some thinking, and some smart positioning, but I got through it finally. Actually the solution isn't so hard....if you think about it.
P.S. I got a headache working the problem though.
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My intent was to make the player have to think, not just charge ahead. I love it when a plan works out!