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Old 11-27-07, 11:32 AM   #11
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
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Quote:
Originally Posted by tater
Most ranges given for surface search radars are to detect surface combatants, and even then probably under ideal conditions. If the game detects things that are much smaller too easily, then the ranges/surface areas need to be tweaked. I think it gets pretty complicated.
Exactly. A case in point is the SJ-1 radar. It's maximum detetction range was 12nm, while it could detect a submarine at only half that distance. Most of the WWII radars listed in the Radar Operator's Manual (http://www.hnsa.org/doc/radar) also give ranges to surfaced submarines, so that might be the best way to go WRT to radar ranges (for AI units) especially since we don't have any playable surface ships. It's not like the data is lacking. It's just a matter of properly applying it.
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