Thread: Promotions
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Old 11-26-07, 09:16 AM   #11
amurph182
Seaman
 
Join Date: Aug 2007
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Quote:
Originally Posted by LordRipper
If u keep getting rid of guys at random u may give up some really good PO's for inferior ones which reduces the teams efficiency. That's why I calculate them all including all the ones available for transfer so that I end up with the all the very best crew after a few patrols. This in turn gives me a very tough and able crew.
that's actually the entire reason that I do what I do. I don't WANT a crew that is "all the very best" as it's unrealistic. Not that I'm a hardcore realism junkie, but looking at my crew and having officers leading every watch in every compartment just kills the immersion factor for me.

In the real Silent Service, crew came and went with little regard for the desires of the captain. It was the needs of the navy that mattered most, and they needed experienced men for new boats, or to replace more senior men on other boats. That really good PO that I give up might be leaving to be a CPO on a new construction, or the ensign that I have on my bridge could be leaving to get promoted to jg and become the engineering officer on a boat that needs a good man. And the fresh recruits and newly promoted PO's that come into my boat are getting exactly what they, and the navy, need: experience at sea.

I just look at it from a different perspective. In the game, I'd rather get sunk because I lost some good guys and their experience, than go romping around the pacific with my uber-crew. Even getting rid of so many people, my crew is never less than what I would consider a solid, experienced crew. I just play it from a different point of view, I guess.
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