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Old 11-23-07, 12:34 AM   #5
bigboywooly
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Join Date: Apr 2006
Location: Swindon, England
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As a general rule allied merchants\tankers\destroyers and patrol boats will show with no further campaign work as there are plenty of generic campaign entries for the major nations

There are also a few generic entries for allied liner\troopships\light cruisers and battleships

New axis units generally wont show ingame without additional work on the campaign files

Aircraft will ALWAYS need either adding to an airbase ( best method ) or scripting on the SCR for them to show

Non - generic entry

[RndGroup 129.RndUnit 1]
Class=KSQ <---- ship to be picked by game
Type=102 <----- indicates merchant
Origin=SouthAfrica <---From the South African roster
Side=0
CargoExt=1
CargoInt=0
CfgDate=19430101
No=1
Escort=false
SpawnProbability=100
CrewRating=4

Generic entry

[RndGroup 1630.RndUnit 1]
Type=102 < --- Indicates type of ship
Origin=SouthAfrica <---From South African roster
Side=0
CargoExt=1
CargoInt=0
CfgDate=19390101
No=1
Escort=false
SpawnProbability=100
CrewRating=2

In the non generic RND entry the game will always pick a KSQ ( Tramp Steamer ) as that is the class name entered
In the generic entry no class name is shown so the game is free to choose ANY type=102 ( merchant ) in the South African roster folder

Hope that helps
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