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Old 11-22-07, 01:30 AM   #1723
ryanwigginton
Weps
 
Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
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Quote:
Originally Posted by leovampire
Quote:
Originally Posted by ryanwigginton
Leo,

Just wondering why the realistic camera has turning sway removed. I thought this would have been a realism if anything. Or maybe I'm wrong and subs don't sway at all when they turn. :hmm:
Second the Realistic one wasn't included with the second release of the mod because most haited the limited UZO rotation and use. When Bill Nichols asked me to post the camera mod with the update's I didn't think about what way I should do it just got it out there with the adjustment's needed.

The original camera mod only got 5% download's out of all the camera file download's so figured it wasn't worth it applying the effect's to the realistic one.

I might do one in the future if it is wanted I just get people confused enough with the choices of download's for their game.
I must have been in the special 5%!

I like the sway and the UZO restriction. If I have to fire an aft torpedo on the surface, usually a snapshot, I just pop up the periscope and use that. It's right that you can't look back through all that metal that makes up the conning tower. Also, love the way you have to walk about on the bridge now to get a good view with your binos. For me if it feels more real, it's good.
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