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Old 11-20-07, 10:28 AM   #234
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
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Quote:
Originally Posted by Gorshkov
As for reality: It is truth that after June 1943 vast majority of U-boot missions was almost a suicide. However in the game it is a stupid idea to play 1943-1945 missions being sure you most certainly won't return from the patrol. Nobody wants to play such game so a very little people would buy it. That is why game developers decided to decrease Allied ASW capabilities in the war's late period, in my opinion. The GWX mod reverses this and that is why you can't be surprised many players feel uncomfortable switching to GWX mod.
I think Ref covered the isse in his response. What I want to say is that GWX is significantly easier to survive late in the war than in reality. It is true that it is difficult to survive but if you follow the advices posted above you will manage to do it. GWX is the most popular mod not because the AI is deadly but because it manages to keep a fine balance between simulation and game pleasure. Most players find it difficult in the begining but after a while you will learn to play and think as a real U-Boat Captain (within the limitations of the game engine obviously) and the game will become an addiction. GWX is a really good game and if you are patient you will have loads of hours of happy play time. My suggestion as I said before is to follow the advices of the other Captains, lower the realism settings to get yourself confortable with the game and the boat and feel free to ask questions in the forum.
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