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Old 11-20-07, 07:31 AM   #7
momo55
Frogman
 
Join Date: Mar 2007
Location: belgium
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Quote:
Originally Posted by maerean_m
Because the mouse is over the 2D interface which stops the mouse coordinates from ever entering the 3D engine and the whole ray-tracing is not being done. So there are less computations done per frame so you get a higher FPS. Voila!
AHA ! That explains alot . Merci !
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