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Old 11-18-07, 11:31 AM   #37
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
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Quote:
Originally Posted by Castout
He's off chasing girls at the moment...sinking ships could wait
Chasing women, being under the water at 60-110 feet, diving shipwrecks, throwing back some alcohol....it was a great vacation!
Seems like I need to release a tweak file for 2.022 so that everyone can either add/reduce debris, add/reduce bodies, or whatever.
Realize that I partly control the body count on explosions. It's how the ship was 'designed' that ultimately controls how much debris/bodies. If the maker of the ship designated a certain part of the ship to 'splinter_explode' instead of 'small_splinter_explode' then you will get many many bodies in the water.
As far as sounds for ships (like the ship's annoucements and horns) I will continue working on this now and hopefully release this in a couple of days. That will ultimately be v2.03 and should have the tweak file mentioned above with it.
I'm still trying to sort out the smoke abruptly stopping and any other 'bugs' or additions on my list.
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