Quote:
Originally Posted by Rockin Robbins
Quote:
Originally Posted by jazman
That's another annoying thing with that stadimeter. I mean, why would anyone want to set a range arbitrarily on empty ocean air?
|
Setting the range lets you see a projected torpedo on the attack map screen. It really doesn't matter what the range is, although I usually set for about 1000 yards.
|
I was being sarcastic, sorry I didn't make that clear, but the comments following were still interesting. Now I need to figure out (that is, really understand)
why this is true. Because without pondering it, it seems counterintuitive.
Now, I've been using the O'Kane method. So in my best attacks I've pointed the ship at the target's track, and I've set the periscope at 0 degrees. I enter a range (with any requisite fiddling needed) to the target's projected track in front of me (along the 0-degree path). I enter the AOB at that point, too, which has been about 90-degrees (port or starboard). I enter the speed. It seems to have worked so far, so if I increase the range it seems that my gyro angle would end up being larger, to make up the extra distance?
In other words, it seems that I need to get the range right. At least for the way I'm doing it. I get a couple of checks on the target's path to ensure my range will be good. Am I doing the O'Kane method, or am I doing some Jazman method? I shoot fish as the juicy parts of the ship cross the periscope crosshairs.
A nice variation would seem to be to run parallel to the ship, and point the periscope at 90-degrees (or 270, depending on direction) so I can bring rear fish to bear, good for convoy attacking. Is this right?