11-14-07, 09:52 PM
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#1578
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Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Okay Archie If you are going to use NSM
Quote:
Originally Posted by Archie
OK, this is how my JSGME looks as of now, if I read Bilko right, I need to have NSM 3.3 in front of TM & ROW?
As a note, If I run it as is, torps work fine, if I remove NSM from the end of the list, torps go straight thru the ships (ALL SHIPS) as if they were not there!
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Archie if you are going to use NSM last.
Then deactivate the ROW special effects with T.M. Zone's.
then download this:
#6a ROW_Light_Zone's_Special_Effect's_vs_3 This is for Natural sinking mechanics only.
and activate it ON TOP OF your last Mod file from NSM 3.3 light.
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