Quote:
Originally Posted by leovampire
Quote:
Originally Posted by skip
Quote:
Originally Posted by leovampire
Quote:
Originally Posted by skip
hmm not sure where I've gone wrong but after downloading all the files and using JSME to install the mods as directed at the start of this thread, I have run into a small problem where all the fires show as very blocky gfx.
I have an 8800gtx and using latest drivers, never had this problem with previous row mods.
Any ideas
Cheers
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So far it seems every time I send some one a special file that put's the fire and oil slik textures in both the TNormal and TLowRes file's of the Texture folder it solve's the problem so in your graffic's setting's for the game what do you have checked and are useing?
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Iam running game at 1680 x 1050 with all the detail sliders at maximum detail and all the boxes checked apart from window mode and post process filters.
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Just 2 other questions please. Is the texture folder for the ROW mod near the bottom of the activated list? Another word's is there a chance something over wrote it?
Second did you add the file to the Mod folder with JSGME shut off then turn on JSGME and activated it?
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This is the order of the JSME install
NSM natural sinking mechanics classic v 3.3
Row Camera V 2
Row Sub reflections Roll & Pitch mod
Row object reflections V 2
Row ship reflections V2
Row sea foam - new sea foam
Row Textures with halo
Row special effects classic version
Row Sky + ocean controls
Row clouds Kriller2 3d clouds
Row sound v 4
when i added the row special effects classic this came up
"Zones.cfg" has already been altered by the "1 Natural Sinking Mechanics 3.3 Classic" mod.
"CargoDef.cfg" has already been altered by the "1 Natural Sinking Mechanics 3.3 Classic" mod