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Old 11-13-07, 09:18 PM   #4
Peto
Ace of the Deep
 
Join Date: Jul 2007
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I know in SH3 they were not historical. And I expect the same to be true for SH4. However--each Kgun or DC rack had a set number of charges assigned. When they were gone, the escort cold do little but loiter.

The way they drop charges in-game, I believe it would actually be bad if they were limited to historical counts. the reason I say this is because the computer doesn't keep count as well as a human did--taking into account factors of time-on-contact and how long it can pursue. I always try to keep in mind that (again) "historically" escorts didn't dump them as fast as they do in the sim(s). A well executed dc attack might mean a escort taking up to an hour to set up for it's next run. While that might be interesting for some realism buffs (myself included) most paople would be frustrated and bored to tears by a realistic depth charge pursuit.

OK--so I ambled a bit :hmm:--considering early in the war, a standard dc loadout for a DD was about 36 dc's (correct me if I'm wrong please ) the "in-game" count is significantly higher.

Cheers!!!!
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