BTW some of the new work I am doing I am
Increasing the intensity of the reflections on the water for the fire's and explosion's and getting them to show up better at night as well. And making sure they cut off properly when they get under water.
Also the work with the search light's and light houses and war ship star shell's seem to be good now.
The sinking foam I got the game to start using the shp wakes for a color texture so they will show up better. Just trying to fine tune how large an area they effect. All trial and error stuff.
So in the near furture after the testers get it there will be new Particles and materials file's as well as some more options for the zone's file's for the people who do not want to run NSM in thier game.
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