Bungo cat! LOL.
version 1.6.5 is looking like
This:
Quote:
--Format wordwrap
// improved dive time of Sargo by 5 to 6 seconds.
// changed realism settings to award player for having external camera off.
// changed sub availabity dates.
- Gato Class, Asiatic 6/43, Brisbane 1/43
- Balao Class, Asiatic 8/43, Brisbane 6/43
// intergrated ROW camera v 2
- modified so you can view 360 degrees using binoculars without moving around. (you may call me lazy)
// JP aircraft range from 1,000 to 2,000
// airstrike.cfg
- Atenuation Factor from 15, to 10
- airstrike probablilty on detection from 70 to 90
- default airstrike probablity from 10 to 20
// adjusted realism values.
- only no map contact option does not increase realism setting
- Easy , autoTDC, external free cam ON
- Normal, AutoTDC, external free cam OFF
- Hard, Manual TDC, external free cam OFF
- realistic, All options checked.
//"bathtub" style early war tower equiped if start in dec41
// Midwar "half cut" style tower equpied if start in jan42
// sink missions changed from 2,000 merchant tons, to 4,000 ANY tons.
//moved photo recon missions into tokyo bay into more accessible areas.
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Plus this:
http://www.subsim.com/radioroom/showthread.php?t=124138
(read entire thread, or just the last page if your interested)
Plus i think i may have to intergrate ROW's pitch and roll mod into TM.
I think that may the scope of it at this point.
edit: Oh yea, i have to include some texture files that are associated with the particles.dat so the "square flames" type threads will go away