Quote:
Originally Posted by Weather-guesser
Never new this was out there Panther, thanks.
Wasnt sure if I understood what to do if I was using this to pick any boat at the beginning of campaign. Just use the MOD enabler and it lets you pick any sub from the class you pick from the start up screen? 
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Nah - I wish I were smart enough to do that and make it that easy. This doesn't change anything about the way the game decides which classes of subs are available at any given time or base location. The game will still present you with whatever choices of types/classes of subs it normally would without this mod. But no matter what type/class of sub you choose to start your career, the mod I created is hard-wired to assign you the USS Pantherfish (SS-55), 'cause that's the boat I wanted to use when I made the mod. If you enable the mod "as is" via JSGME, you will be assigned the USS Pantherfish (SS-55) every time you start a career, no matter what type/class of sub you select.
I assume that most people won't actually want to captain the Pantherfish

, so all you have to do in order to make the game give you the particular boat name and number you want is to do the following (
before you activate it with JSGME):
1. Using Notepad or other text file editor, open up each of the .cfg files in the mod and search for the "USS Pantherfish" and "SS-55" references and simply change them to whatever name and number you want, and save the changed files (the files are real short and this is very easy to do). You can also change the name of the parent mod folder to reflect the boat name you've chosen if you want, to help you keep it straight as to what you've done.
2. Activate the revised mod via JSGME.
3. Start a career in SH4 - the game should assign you to the boat name and number that you changed in the mod right from the start of your career, so all your log files, messages and stuff will have the desired name/number references right from the start.
Any time you decide you want to start a career with a different boat name/number, you can just repeat the process (either change the mod again, or create a copy of the mod and change the copy - that way you can have different versions of the mod with different boat names/numbers if you want - up to you).
Any time you decide you want to go back to letting the game assign you the historical names/numbers randomly, just deactivate the mod with JSGME and presto-chango, you're back to normal.
Hope you enjoy this little trick.
Good luck, and good hunting!