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Old 11-01-07, 10:18 PM   #10
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
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Default has to be 2 to 3 main bodied ship's no escort's matter.

Quote:
Originally Posted by panthercules
Leo - my thoughts exactly - I'd love to make the contact reports for exactly those reasons - just the thought of having to approach suicidally close to the enemy to be able to make such a report kinda spoils it for me a bit. I knew it wouldn't work if you tried to report smoke smudges on the horizon that the player could see but the crew could not, but I was really expecting/hoping that the ability to send the report would be linked to the spotting of the ships by your crew. Thus I thought I'd be able to send the report after the crew had popped off with a good 8-10 "ship spotted" reports. There aren't that many destroyers in the whole task force as far as I can see, so I figured they had to be spotting several of the larger/capital ships as well, but maybe for some reason they just keep "spotting" the same couple of near-side destroyers over and over again and that's not counting for enough for some reason.

Anyway, I'd still love to know where they "hid" this reporting range parameter so we could play with it. If anybody finds it or has any idea where to look, please let us know.
2 to 3 freighters or 2 - 3 main task force ship's. No escort's count for contact report's. That is why the idea Duci uses for the nav map showing ship's dosn't work well because it hurt's in figuring out if you have the right ship's spoted by the crew to make a good report.
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