10-31-07, 05:29 PM
|
#18
|
Eternal Patrol
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
|
only the underwater displacment should be worked with
Quote:
Originally Posted by swdw
Just thought about this, if you change the displacement, you may wind up changing the turning radius, acceleration/decceleration and other operations that are affected by mass. Would also make it harder or easier (deopending on which way you go) to drive to the surface with flooding.
|
Leave the surface displacment alone and only make small change's at a time to test the effect using the torpedo stop watch and make sure each time it is the same crew in the Command room with the same effciancy ratings and so forth because it does matter in the testing.
I personaly like the way it work's now and do not feel the need for change just offering idea's for the people who want it differn;t for thier own game's.
|
|
|