10-30-07, 02:03 AM
|
#107
|
Commodore 
Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
|
Quote:
Originally Posted by Rubini
Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Rubini
I'm playing with all the GWX splash*.tga inside of my texture folder (i guess that they are the same since stock) to overwrite the ones on RB Materials.dat while awaiting for a official reply from him on this matter. This makes the depth charge effects with old normal look again. 
|
Do we put them in TNormal or TLowRes?
|
...data\Textures\TNormal\tex 
|
Thx!
|
|
|