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Old 10-29-07, 10:41 AM   #7
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by SteminDemon13
Quote:
Originally Posted by LukeFF
A captain's cabin and engine room add absolutely nothing to game play and take away development time from other, more important fixes.
The engine room/fire room is the life blood of the ship or boat, without it you go nowhere. We <engineer's> are unknown to many and I think that we have been forgotten, or left out long enough. In how many of these documetary's do you see them talking about those who sail below? It is very rare, and when things do get shown it is only but a few seconds, but yet we are the life blood of the ship.
So maybe for you it would add absolutely "nothing" to the game, but for many of us forgotten souls who sail below it would mean the world if for just once the unknown can become appreciated just a little bit. Many of us snipes never got to enjoy the luxuries of steel beach picnics or other "Activities" that are planned by the ship or boat, because after an 18 hour day (and sometimes even longer) we have to run to eat before the mess line closes and still wait on a long line because those greedy &(%*^ want to eat for their second or third time, crap, shower and shave and hope to get at least 4 hours of sleep to wake up and do it all over again.
Hell, if they make an engine room, and make multiplayer so where different people can crew different stations I'll join your sub luke and give you all the damn slap happy speed that those diesel and electric engines will allow and show you how we engineers get down .
I'm damn proud to be an engineer!
Granted that all of that is true, but how much time does the captain spend in the engine room, or the torpedo rooms for that matter. The problem is we are not looking at a control panel like the one in SH2; we are looking at a complete, working engine room with full crew that have to be animated for each compartment, and then no one will be satisfied with *just* that, they'll want more interaction, i.e. talking with the crew in each compartment, and having any problems in that compartment animated with crew trying to fix them...

It's a great thought for the future, but consider adding one month of waiting for each compartment for each sub, and maybe $5 to the price for each compartment for each sub, and see how attractive it is then.

Me, I would have settled for a rehash of AOD or SH1, with more modern graphics and no animated compartments at all.
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