Yeah, we computer voting here and there's no way to cheat? Where's the fun in that?:rotfl:I want to stuff the ballot box.
I agree with you that the next place to go is a subscription based online Silent Hunter series. All ships and submarines could have real crews, no more faulty AI, there would be none. We'd quickly find that people are even more faulty than faulty AI.

If Silent Hunter is to evolve it has to play on its strengths, and that has been WWII. A huge knowledge base has been built up, a lot of mistakes made and corrected. The war was long enough ago for hostilities to dissipate but recent enough that the technology is still interesting. I just can't see Ubi throwing all that experience down the drain to do a cold war sim.
If that's out, online is the new theater of war. Imagine voice communication between the captain and the torpedo room. The captain actually says "fire one" and the torpedoman actually fires the torpedo. (they actually did the firing, right? I'm asking here). Firing teams could work just like the real submarine. The merchies would have real crews, as would any escorts. The convoy would have orders to be in a certain port on a certain date with no set course or speed. Can you imagine the possibilities? This truly is the best way to revolutionize the subsim genre.