Thread: Game or sim?
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Old 10-12-07, 11:39 AM   #10
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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Quote:
Originally Posted by AVGWarhawk
Well, you can look at it both ways. Set realism setting very low and it seems more like a game. Start removing these settings and the game now becomes more sim like. Try 100% manual targeting and solution finding for the torpedoes. Very satisfying when the solution you came up with sinks a ship. This is when it really becomes a simulation and usually once you accomplish this, you get hooked with the simulation. Add your features of limited fuel, etc. I have always felt the sub/uboat sims need a bit of imagination on the players part. You stated that you patrol here and photo there. Basically this is what the submarines did. Go look at the mods and add new things to the game to make it more enjoyable for you. I add my own music for the gramaphone and listen to the wartime radio while playing (mods you can find on the mod forums). Through in Trigger Maru for tougher DD. Plenty to add and do if you let it!!!
Good Morning All I agree with AVG This can be anyway you want it to be. The nice thing is the choice is yours. Your in Command.
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