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Old 10-12-07, 04:14 AM   #10
Tikigod
Grey Wolf
 
Join Date: Mar 2005
Location: United States
Posts: 777
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The sounds are the best feature of this game: flybys, engines, sputtering, damage....wish all of the sound effects were in IL2.

The overall air battles are amazing. They look alot more like the stories you read from first hand accounts when it comes to the vast numbers of aircraft involved and the chaos that ensues.

Another feature that is neat is the orientation of pilots when they break from groups during combat....you either see large massive formations (where they stay in formation on course), single lone fighters (injured, dogfighting, or regrouping), or fighters pairing up with others or with multiple wingmen (in order to regroup and attack threats). These various flocking behaviors are really impressive when flights are breaking apart and regrouping)

The AI are a bit strange. Wingmen in your group usually don't attack when you want them to (this usually happens when you manaully take over a flight and fly them to an enemy position..) and you can never really turn friendly collisions "on" because of the wacky AI are constantly clipping your plane and each other. Also, clouds are only good for hiding before and after engagements....during combat, the AI seem to be able to see through clouds and shoot you, even when you can't see them.

User interface and loading screens have alot to be desired.

Last edited by Tikigod; 10-12-07 at 04:58 AM.
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