View Single Post
Old 10-09-07, 09:00 AM   #73
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,303
Downloads: 90
Uploads: 0


Default

Quote:
Modding the sensors in SH3 can be compared to tying your boots without enough string. Most of the time, things appear to work as designed, and this is in accordance with the preponderance of annecdotal evidence. However, there is nothing we can do... or anyone else can do... that will make a "perfect" representation for everyone. What a lot of people fail to realize is that changing a sensor sensitivity setting by even a TENTH of a point in some cases... can cause a chain reaction of unintended effects.
Kpt Lehman wrote it here. There is only so much the team can do for realism when it comes to using just numbers. There will always be the missing HUMAN factor. I have run into the same deal, 500m off and I'm not seen. 3000m off at night and I'm seen. Just the nature of the game. I'm a big fan of the AI reaction in GWX and believe it to be as realistic as the team could get it.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote