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Old 10-08-07, 08:00 PM   #12
leovampire
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Join Date: Apr 2007
Location: Waterbury, CT. USA
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Default the caustics are directly related to sea state

Quote:
Originally Posted by MONOLITH
Hhmmm.... from that particular pic (#2), the above water caustics look a bit 'over the top'.

Going to see in game...
Vs the angle of the sun in the sky and how much light is available for the reflection.

When I took that picture the sun was starting to set so they were very intence. They constantly change according how much light there is and where the light is comming from and how ruff or smooth the ocean is at the time. Fade's in and out according to the cloud's hindering the light and so forth.
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