Serge, this is one of the coolest mods I've seen for SH3. It's an absolute must have. It turns a frighteningly immersive game into a black hole for the mind and soul. I'm indifferent to whether you should allow clipping through walls and floors. Clipping lets you get to the outer decks where the view is really cool. Leave the binoculars alone. Obstacles are a fact of life. And no, binoculars don't have compasses, that's what the UZO is for.
However, I have a small bug to report.
I have noticed that when I'm in the radio room or the hydrophone room, the up/down axis on the mouse scrolling is mapped to the roll left/right axis instead of the looking up and down axis. Scrolling left and right with the mouse maps correctly to pan view left/right.
I don't know if this makes any sense, but go to either the radio room or the hydrophone room, move the mouse forwards and backwards and you'll see what I mean.
Just when I thought this game couldn't possibly get any better, another killer (and really simple) mod comes out and totaly changes my perspective on the gameplay. I'm starting to view this game as more of a FPS/RPG now, rather than a simulator. But as either, it truly kicks ass.
It came out in 2005 and it is still, IMHO the best computer game of all time (and I've played a few).
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