Tomi I have a question for you. Once I import the image to Wings3d do I have to invert it before I can use the UV editing?
First time I didnt' do that and you can see from the image above.
I tryed inverting it and I can see all the details like the model shows in game with out the textures. This is the right way to work with it... Right:hmm:
If yes then once I finished tweeking it do I have to reinvert it before I export it?
Sorry to be a pain.

I'm trying to figure out how to do this. IF I do figure this out I will make it easier for everybody to skin.