Quote:
Originally Posted by Ping Panther
Just one more thing I learned on surface gunning... keep a fair distance as you finish off a merchant!  I had closed in on a merchant to just a few hundred meters... gunning along the hull when I struck the final soft spot... and wow!, it gave up with a tremendous explosion.  A merchant sinking ot my credit, but it just about cost me the mission. This sent all hands to repairs! This explosion just about peeled the skin off my U-boat.  A little too close on that run, but it did immediately impress me of how complete the simulation goes! 
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Yeap. I don't remeber exactly but I think that W. Luth had a similar situation.
Another thing is to short distance when a ship sinks. I had a situtation where stern of sinking ship collided with my uboat.