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Old 09-29-07, 11:05 AM   #7
l3th4l
Planesman
 
Join Date: May 2005
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did anybody try just adding a ...N01... texture to the folder? it's just a thought, but maybe there already is a normal map referenced inside the model but not found..

i'd try creating a grayscale heightmap on top of the regular texture (for alignment); then running the normalmap filter over it, flatten and save under the same name except replacing the "T" with an "N"...

if anybody already tried this then please forget i said anything
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