[quote=iambecomelife][quote=Racerboy]
Quote:
Originally Posted by Woof1701
I would also like to have at least some of the debris float for a long time, especially lifeboats and rafts. I have a system that's nearly a year and a half old and the survivors & boats from Silent Hunter 4 never gave me any trouble, even when I had an old, faulty 7900GT video card installed. At least make it easy to adjust the flotation time using minitweaker or SH3d Editor - please?  You mentioned that there will be floating body parts; I assume we could also have floating survivors, too? :hmm: If we can only have one or the other then I would much prefer whole survivors than pieces of bodies.
I like the picture of the floating debris - is there a way to have it float lengthwise, as well, instead of just vertically? It would make a nice contrast to all those pieces that seem to be placed upright.
Thanks again for all your great work.
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The screenshot of the debris was just after I got it working. I have since adjusted all the debris particles to lie flat on the water initially. Due to being 'floatingobjects' and 'debris' they will roll, change pitch, etc. in the water as the waves act upon them. It's pretty realistic.
I'm probably going to leave out the body parts. Whole bodies though I'm still working on. Flaming bodies being ejected from the ship also working on.
Didn't somebody once make floating survivors? Did they ever release it? Maybe they would like to collaberate with me on this part?