SC 1.08 AI takes super natural snapshot!
SC 1.08 (no mods)
I am playing "Command Challenge". This is one of the stock scenarios. One of the aspect of scenario design which it features is the creation of dynamic groups trigger on kill goals where the instantiated units appear within lethal range.
Okay, I am pretty much expecting that, but here is the aspect which I don't get.
I am about 15 seconds from impact of two of my fish on a surface ship. I have already prepared to go ultra-quiet. So, I closed the tube doors leaving the fish to run on auto pilot and my speed has dropped to 2KTS.
The fish detonate on target. The water is awash with the noise of an explosion. (The rest follows from watching the replay.) Another Seawolf is instantiated to my North West upon demise of the surface ship [as expected]. However, in a noisy sea with me running at 2kts within 10 seconds of instantiation, it launches a perfectly aimed fish at my bearing. There is perhaps 3nm between us. Granted we are close, but to detect, identify, and range a target in 10 seconds?
How does the AI do that? Is there a cheat in the standard 1.08 doctrine files? Is the AI using link data and some other platform has handed off me as a contact? (However, it should be noted that the only people who might have known about me are dead and there is nothing close to me. The nearest surface ship is probably about 10nm away.)
I supose it could be done at 6,000yds with the AI going active. However, the first ping which I heard was at 20khz of a fish going active.
So, any ideas how the AI performs this super natural snapshot? I am curious if it is this way in SCXIIC and DW/LWAMI too?
Thanks.
PS: I hate it when the AI cheats!!! What good is skill on my part when an omniscient line of doctrine code says GAME OVER without even working to acquire me!
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