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Old 09-28-07, 10:09 AM   #11
jbt308
Torpedoman
 
Join Date: Apr 2005
Location: S. Florida
Posts: 118
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Well, I think I've figured out what happened, and one question -PV- basically answered.

Yes, the composite transport I sunk was exactly the same I had sunk in the area before, it was probably less than a day, in game, before it popped up again. So I'm assuming that it was the respawn issue he talked about.

As for the carrier and cruise not sinking. I probably replayed that scenerio a dozen times. These were my final results:

Cruiser: sunk, either by rolling over or hitting the powder mags eventually. Took between 4 and 6 direct hits

Carrier: unsinkable, I eventually put something like 10 torpedoes into her, 6 on starboard side, 4 in port side, never sunk. However, I think I know why. I think it settles on the bottom, and therefore, the decks never come awash. As it stands, the keel is only about, from what I could see, 15-20' from the bottom, and when both sides flood, it just sits on the bottom. The only explanation I can come up with. If I weren't using the NSM mod, I think the carrier would eventually blow up or just say its sunk, because of the hit points, not sure though.

I've only had one other difficult sinking, but I think that was just the mechanics/luck working against me. A large Euro transport took something like 6-7 fish and about 30 deckgun shells to finally bring her down.


Thanks to all for the help
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