Quote:
Originally Posted by tater
Asking an easy to answer question sure quiets things up, don't it
tater
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Tater, you know better than this :P Let us sleep during the night, at least when we're not pushing for release day.
I had a quick look in the code (mind you, I'm just a bystander with code, being a designer, and this design predates my arrival in sh3).
fall speed = drop rate in meters per second I assume.
CORRECT
Detonate_depth =
the default depth at which the DC will detonate. This is normally overwritten by the AI to the player's perceived depth (err, exact depth).
Depth_precision=
the detonate depth value is altered by a random value between + depth precision and - depth precision.
There are some other factors involved, but basically there you have it.