Quote:
Originally Posted by Uber Gruber
Thanks for the reply, I can accept the legality issue but also hope those modders porting visual environment features from SHIV to SHIII will provide NYGM and GWX ready versions.
Fingers crossed.....
|
That's a very complicated subject. For a modder to make versions for all supermods out there (NYGM, GWX, etc.) would require countless hours of sifting through the files figuring out if this was changed, if that changed, etc. Not saying it can't be done but the time required to do such a thing is immense. It's best to stick with a solid foundation from Ubisoft (SH3 patch 1.4b) and base visual mods from there. Then as bugs or errors are reported with use in supermods you make the necessary corrections to ensure compatibility with a given supermod releasing new versions of the mod based on said supermod. Not the most elegant solution but the most time conscious wise one.