Quote:
Originally Posted by SteamWake
Quote:
Originally Posted by alfonsuas
Is very important: In order to be able to play our matches with silent to hunter 4 we needed that functions tiggers and in general the publisher missions correctly. We needed that the final screen of the game indicates the collapses of each player released.
Thanks
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Can someone please translate for me
I think hes talking about multiplayer..
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Effectively, he is talking about multiplayer, triggers and final result list in
competitive multiplayer missions.
Particularly,
We would like see the following improvements in a new 1.4 patch:
* Escort player has not chat window. Chatting with submarine’s players is not possible and vice versa.
* Clock is missing in Escort player.
* Warnings like “Player has left the game” in chat window, for example, would be very useful when his/her computer crashes.
* In Multiplayer games, we can not see our sunken ships, Silent Hunter 4 does not show us which ship has been sunken.
* Triggers and events in multiplayer user missions do not work. If a user mission contains triggers, when it is played the triggers is not executed.
Some of these features are not bugs, but they are very important for gameplay in multiplayer tournament missions.
See
www.simulacionnaval.com for more info about our tournaments.
Silent Hunter 4 is a multiplayer game too. In simulacionnaval community you can find
people who will be pleased for testing the game in Competitive multiplayer missions.
Thanks.
Greetings.