The black smudge you speak off is the work of GWX, well it was a stock damage texture that was improved. Basically was done as a sort of a I dunno... "third way" because the game uses the same damage textures for ships and subs. So the black smudge was used to represent damage from depthcharges too.
As for mangling of metal... I could be mistaken but that would probably have to be SH4 territory:hmm:
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I SURVIVED THE FIRST EVER SUBSIM WEREWOLF HUNT - and... I actually won the game for the humans too!
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