View Single Post
Old 09-22-07, 10:44 AM   #8
dertien
Lieutenant
 
Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
Default

@venatore

Thx guv, haven't done too bad yourself.


@Slipper

No, it's not a download link, It's a Whizz Wheel for calculating AOB and then speed of the target ship manually, without a calculator. don1reed found a method of calculating the ship's speed very quickly, and you should read the thread if you want to know more.
I have a whizzwheel.exe file, which is the offline version of that page you load, so you don't need a browser to run it.

I will put that online as soon as I've got the second wheel in good working order

@coronas

Would love to, if someone can load a flashmovie in SH3 and make it sit on top of the map, this would work. Unfortunately I don't see that happening pretty soon, and there's no way you can rotate a dial in sh3... yet.

So you will need to alt-tab out of the game, or run the tool on a seperate pc, or print it out on cardboard and do it the WWII way.

What I can do is try to make a ruler, like the draggable Nomograph from wazzoo in order to calculate speed using the "Law of the sines" and incorporate that on the map.

This has also been detailed by don1reed in his post, but were not there yet.
I have made a simplified ruler to calculate speed for offline use based on this sliderule

I will make an online tutorial of this based on what don1reed posted.

But first things first.

@Reece

Hello old buddy,

A critical component on my laptop (that I had bought 3 months earlier on e-bay) burned up, and didn't have a budget for a second laptop at the time. Warranty was none and well... that about explains my return after 6 months of subsim solitude.

I've seen the excellent eyecandy that racerboy & yourself are producing, superb work. DDuck has finished the long awaited buoys, and he has really overdone himself, as usual.

Won't be long on the forum thou, as in 5 weeks, I'll be veeery close to you mate.
As you probably recall, I'm going downunder for 6 months at least. Not only 4 tourism, though, but to be a permanent resident in Aussie. We (me and my mate) land in Melbourne on the 5th of november at 22.30.

Anyways, great to be back and hear you soon m8.

@dmlavan

Sorry m8 as stated before, I don't think that it will be possible to run ingame, but I can make the text size a little bigger. In fact I'm planning a complete overhaul, as this was good for a first alpha release, but it's too "cluttered" in my opinion.

You'll see the results when its done.

catch you guys later
__________________
If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw
dertien is offline   Reply With Quote